Game Engineer
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Final Project Update

Final Project Update

I will be making a relaxing flying simulator where you fly through a 3D landscape and collect orbs. The player will fly through a landscape while relaxing music plays in the background. As the player collects the floating orbs floating around in space, musical tones will sound as they collect the orbs. The game won’t have a defined win state, but be more of an open world game where you just fly around and collect things.

Progress So Far:

I’ve added both the collision projects and audio projects so far.

  • Starting with the Audio project, I ran into a bug using the audio project. And so I had to ask Srija about it and she managed to push and updated file. The audio now works and I’m playing basic wind sounds in my game.

  • Looking at the collision project, I seemed to add most of what I thought would work, but I’m currently running into issues triggering collisions. I believe some of the instructions on this project need to be updated. I’ve went ahead and asked Pluto about it and I will hopefully shortly resolve this.

With audio working so far I don’t think it will be a far stretch to finish most of the primary functions I want.